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Sept 6, 2007 18:28:00 GMT -5
Post by Vy on Sept 6, 2007 18:28:00 GMT -5
Blade Brandier
Blade Brandiers fight with a sword similar to a katana. Most warrior classes derive from this class. Although their abilities are average, they can adapt to a wide variety of situations. They in terms pretty much use any kind of one handed sword but generally it is a Katana.
Skills
Sword Flash (Target: Unit, Normal, SP required: 10, Job Lv. 1)
Ogre Sword (Target: Area, Normal, SP required: 12, Job Lv. 4)
Lateral Moon (Target: Unit, Aerial, SP required: 15, Job Lv. 7)
Razor's Edge (Target: Unit, Normal, SP required: 25, Job Lv. 11)
Disaster Sword (Target: Area, Normal, SP required: 30, Job Lv. 15)
Devil Sword (Lv.3 Art, Target: Area, Normal, SP required: 52*, Job Lv. 21)
Stats
Hp:150{Gain 5 each lvl} Sp:50{Gain 3 each lvl} Atk:50{Gain 5 each lvl} Def:30{gain 3 each lvl} Speed:40{Gain 5 each level} Magic:20{Gain 3 each lvl}
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Sept 6, 2007 19:44:11 GMT -5
Post by Angelina on Sept 6, 2007 19:44:11 GMT -5
Multi-weaponMulti-weapon are eventually capable to equip various weapons and use various magic. However, each weapon must be learned separately and require items, but the training will eventually pay off making them highly adaptable in any situation. Multi-weapon have the unique ability to use up to three varieties of weapons which they select while creating their character using a point allocation system. The player is given 4 points and must distribute them between the desired Classes, which vary in terms of point value: - Twin Blade: 1 Point
- Edge Punisher: 1 Point
- Blade Brandier: 1 Point
- Tribal Grappler: 2 Points
- Flick Reaper: 2 Points
- Lord Partizan: 2 Points
- Steam Gunner: 3 Points
- Macabre Dancer: 3 Points
- Harvest Cleric: 3 Points
- Shadow Warlock: 3 Points
However, they can't use them all from the beginning. At first, they can only use the first weapon type; the others are sealed. By completing exclusive quests, these abilities are released, and the character's appearance changes. This is the Multi-weapon's "Job Extend" ability. However, the downside to being an Multi-weapon is the slower job leveling and the slightly different stats. For example, a Level 10 Twin Blade is a better fighter than a Level 10 Multi-weapon with Twin Blade weapons.(This is because an Multi-weapon generally uses different types of weapons more than another, and so, their skill isn't as high as a player with just one class.) At most an Multi-weapon can only have access to three classes. SkillsSince Multi-weapon have the ability to be multi-weaponed, they use the skills of the classes they choose. Although fully-extended Multi-weapon are allotted three jobs, their job levels raise much more slowly than any other class. Thus, a level 20 Shadow Warlock will have access to more skills than a level 20 Multi-weapon with Shadow Warlock as his or her only unlocked job. However, although progression is slower, a fully leveled Multi-weapon has access to more skills than any single class, and is very useful as a "jack of all trades". StatsHp:140 {Gain 3 each lvl} Sp: 40 {Gain 3 each lvl} Atk: 40 {Gain 3 each lvl} Def: 20 {Gain 2 each lvl} Speed: 30 {Gain 2 each lvl} Magic: 10 {Gain 2 each lvl} Multi-weapon have substantially low stats. This is because their stats are not based on what class they choose, so they are highly mediocre in every statistical area.
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Sept 6, 2007 19:51:22 GMT -5
Post by Angelina on Sept 6, 2007 19:51:22 GMT -5
Edge Punisher
Edge Punishers are a job class that prefers to wield giant swords. A blow from one of these weapons has enormous power. It can slice most enemies in half with a single strike. Edge Punishers use huge, double-handed Broadswords.
Skills
Tiger Blitz (Target: Unit, Normal, SP Required: 12, Job Lv. 1)
Twin Moons (Target: Unit, Aerial, SP Required: 15, Job Lv. 3)
Armor Pierce (Target: Unit, Piercing, SP Required: 18, Job Lv. 5)
Bone Crusher (Target: Area, Piercing, SP Required: 20, Job Lv. 7)
Tiger Strike (Target: Area, Normal, SP Required: 28, Job Lv. 12)
Shell Breaker (Target: Unit, Piercing, SP Required: 36, Job Lv. 15)
Armor Break (Lv.3 Art, Target: Unit, Piercing, SP required: 62*, Job Lv. 21)
Stats
Hp:145{Gain 5 each lvl} Sp:50{Gain 3 each lvl} Atk:60{Gain 5 each lvl} Def:40{gain 3 each lvl} Speed:25{Gain 5 each level} Magic:15{Gain 3 each lvl}
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Sept 6, 2007 20:04:23 GMT -5
Post by Angelina on Sept 6, 2007 20:04:23 GMT -5
Flick Reaper
The Flick Reaper specializes in attacks meant to keep multiple enemies away. However, they are ineffective at long range. Flick Reapers use large weapons such as Axes and Scythes to attack with. Flick Reapers are very weak to long range attacks. They're the medium range, "area attack" class. They "flick" multiple enemies and push them away before they can get close enough for melee attacks, but a good Steam Gunner or Lord Partizan could overpower them by attacking from afar.
Skills
Wicked Strike (Target: Area, Normal, SP required: 15, Job Lv. 1)
Lotus Flower (Target: Area, Aerial, SP required: 18, Job Lv. 6)
Reaper's Touch (Target: Area, Normal, SP required: 32, Job Lv. 12)
Heavenly Wheel (Target: Area, Aerial, SP required: 40, Job Lv. 16)
Reapers Dance (Lv.3 Art, Target: Area, Normal, SP required: 66*, Job Lv. 21)
Stats
Hp:155{Gain 5 each lvl} Sp:50{Gain 3 each lvl} Atk:55{Gain 5 each lvl} Def:35{gain 3 each lvl} Speed:35{Gain 5 each level} Magic:15{Gain 3 each lvl}
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Sept 6, 2007 20:14:38 GMT -5
Post by Angelina on Sept 6, 2007 20:14:38 GMT -5
Harvest Cleric
Harvest Clerics are experts in healing magic and are allied with the light spirits. They wield a staff in battle in the name of Eir, the Goddess of Tranquility. They can use some attack magic after they reach a certain level, but most concentrate on healing and support magic.
Skills
Repth (Target: Unit, HP Restored: 100, Job Lv. 1)
Rip Duk (Target: Unit, Cures Poison, Job Lv. 2)
Rue Kruz (Target: Unit, Water Elemental Attack, Job Lv. 3)
Rip Mumin (Target: Unit, Cures Sleep, Job Lv. 4)
Ul Repth (Target: Unit, HP Restored: 200, Job Lv. 5)
Zan Rom (Target: Area, Anti-Air Wind Elemental Tornado Attack, Job Lv. 6)
Rip Maen (Target: Unit, Same as Resurrect, Job Lv. 7)
La Repth (Target: Area, HP Restored: 100, Job Lv. 8)
Rip Maj (Target: Unit, SP:15, Cures Curse, Job Lv. 9)
Ol Repth (Target: Unit, SP: 80, HP Restored: 350, Job Lv. 11)
Rip Fin (Target: Unit, SP: 20, Cures Seal, Job Lv. 11)
Ap Corv (Target: Unit, SP: 15, Temporary up in P. Atk., Job Lv. 12)
Ap Corma (Target: Unit, SP: 15, Temporary up in M. Atk., Job Lv. 12)
Rip Suvi (Target: Unit, SP: 15, Cures Paralysis, Job Lv. 13)
Lau Repth (Target: Area, SP: 120, HP Restored: 200, Job Lv. 14)
Ap Vorv (Target: Unit, SP: 15, Temporary up in P. Def., Job Lv. 15)
Ap Vorma (Target: Unit, SP: 15, Temporary up in M. Def., Job Lv. 15)
Pha Repth (Target: Unit, SP: 120, HP Restored: all, Job Lv. 16)
Rig Geam (Target: Unit, SP: 35, SP replenishes over time, Job Lv. 17)
Rig Saem (Target: Unit, SP: 35, HP replenishes over time, Job Lv. 17)
Lei Zas (Target: Unit, SP: 42 Light Elemental, Job Lv. 18)
Lao Repth (Target: Area, SP: 225, HP Restored: 350, Job Lv. 19)
Rip Ranki (Target: Unit, SP: 30, Cures Confusion, Job Lv. 21)
Ap Do (Target: Unit, SP: 20, Temporary up in speed, Job Lv. 21)
Rip Param (Target: Unit, SP: 45, recovers all bad status effects, Job Lv. 22)
Phal Repth (Target: Area, SP: 338, everyone's HP is fully restored, Job Lv. 22)
Rap Corv (Target: Area, SP: 40, temporary up in everyone's P.attack, Job Lv. 23)
Rap Corma (Target: Area, SP: 40, temporary up in everyone's P.defense, Job Lv. 23)
RaRig Geam (Target: Area, SP: 90, recovers everyone's HP over time, Job Lv. 24)
RaRig Saem (Target: Area, SP: 90, recovers everyone's SP over time, Job Lv. 24)
Rap Vorv (Target: Area, SP: 40, temporary up in everyone's M.attack, Job Lv. 25)
Rap Vorma (Target: Area, SP: 40, temporary up in everyone's M.defense, Job Lv. 25)
HuaRip Maen (Target: Unit, SP: 150, ressurects one dead friend with 100% HP, Job Lv. 26)
Stats
Hp:145{Gain 5 each lvl} Sp:40{Gain 3 each lvl} Atk:30{Gain 5 each lvl} Def:25{gain 3 each lvl} Speed:30{Gain 5 each level} Magic:35{Gain 5 each lvl}
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Sept 6, 2007 20:20:22 GMT -5
Post by Angelina on Sept 6, 2007 20:20:22 GMT -5
Lord Partizan
Lord Partizans wield a giant lance. No other class can match its piercing power. They have high defensive power compared to other classes, but are weaker against magic.
Skills
Air Raid (Target: Unit, Aerial, SP: 15, Job Lv. 1)
Thorn Dance (Target: Unit, Piercing, SP: 18, Job Lv. 5)
Piercing Heaven (Target: Unit, Aerial, SP: 32, Job Lv. 11)
Scarlet Thrust (Target: Area, Piercing, SP: 38, Job Lv. 15)
Furious Air Raid (Lv.3 Art, Target: Area, Aerial, SP: 57*, Job Lv. 21)
Stats
Hp:150{Gain 5 each lvl} Sp:50{Gain 3 each lvl} Atk:65{Gain 5 each lvl} Def:35{gain 3 each lvl} Speed:40{Gain 5 each level} Magic:15{Gain 2 each lvl}
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Sept 6, 2007 20:30:23 GMT -5
Post by Angelina on Sept 6, 2007 20:30:23 GMT -5
Macabre Dancer
Macabre Dancers are experts at status and ability magic. Since they are allied with both the light and dark spirits, they are proficient in healing and attack magic. They hold large fans in both hands during battle. Their dancing form is said to enchant those who watch. They cut their enemies with the bladed tips of their fans in a battle form that resembles a dance. The inhabitants of The World consider them the "Flowers of the Battlefield".
Skills
Dek Corv (Target: Unit, SP: 12, Lowers target P. Atk. temporarily by 3, Job Lv. ?)
Dek Corma (Target: Unit, SP: 12, Lowers target M. Atk. temporarily by 3, Job Lv. ?)
Ap Corv (Target: Unit, SP: 15, Raises a friend's P. Atk. temporarily by 3, Job Lv. ?)
Ap Corma (Target: Unit, SP: 15, Raises a friend's M. Atk. temporarily by 3, Job Lv. ?)
Repth (Target: Unit, SP: 16, HP Restored: 100, Job Lv. ?)
Dek Vorv (Target: Unit, SP: 12, Lowers target P. Def. temporarily by 3, Job Lv. ?)
Dek Vorma (Target: Unit, SP: 12, Lowers target M. Def. temporarily by 3, Job Lv. ?)
Ap Vorv (Target: Unit, SP: 15, Temporarily raises P. Def. by 3, Job Lv. ?)
Ap Vorma (Target: Unit, SP: 15, Temporarily raises M. Def. by 3, Job Lv. ?)
Duk Lei (Target: Unit, SP: 15, Poisons target temporarily, Job Lv. ?)
Mumyn Lei (Target: Unit, SP: 20, Sleeps target temporarily, Job Lv. ?)
MeDek Corv (Target: Area, SP: 28, Temporarily reduce all enemies P. Atk by 3, Job Lv. ?)
MeDek Corma (Target: Area, SP: 28, Temporarily reduce all enemies M. Atk by 3, Job Lv. ?)
MeDek Vorv (Target: Area, SP: 28, Temporarily reduce all enemies P. Def by 3, Job Lv. ?)
MeDek Vorma (Target: Area, SP: 28, Temporarily reduce all enemies M. Def by 3, Job Lv. ?)
Ap Do (Target: Unit, SP: 20, Raises one friend's speed by 25%, Job Lv. ?)
Dek Do (Target: Unit, SP: 20, Lowers one enemy's speed by 25%, Job Lv ?)
Ul Repth (Target: Unit, HP Restored: 200, Job Lv. ?)
Rap Corv (Target: Area, SP: 40, P. Atk. of all friends is increased by 3 temporarily, Job Lv. ?)
Rap Corma (Target: Area, SP: 40, M. Atk. of all friends is increased by 3 temporarily, Job Lv. ?)
Rap Vorv (Target: Area, SP: 40, P. Def. of all friends is increased by 3 temporarily, Job Lv. ?)
Rap Vorma (Target: Area, SP: 40, M. Def. of all friends is increased by 3 temporarily, Job Lv. ?)
Rip Maen (Target: Unit, Same as Resurrect, Job Lv. ?)
Ol Repth (Target: Unit, SP: 80, HP Restored: 350, Job Lv. ?)
Dek Orv (Target: Unit, SP: 36, P. Atk and Defense of one enemy is lowered by 3 temporarily, Job Lv. ?)
Dek Orma (Target: Unit, SP: 36, M. Atk and Defense of one enemy is lowered by 3 temporarily, Job Lv. ?)
Rig Geam(Target: Unit, SP: 35, SP replenishes over time, Job Lv. ?)
Rig Seam(Target: Unit, SP: 35, HP replenishes over time, Job Lv. ?)
Rap Do (Target: Area, SP: 55, All friends' speed is incresed by 25% temporarily, Job Lv. ?)
Gan Bolg (Target: Area, SP: 32, Element: Earth, Armor-Piercing, Job Lv. ?)
Vak Don (Target: Area, SP: 36, Element: Fire, Type: Drop, Job Lv. ?)
Ani Zot (Target: Unit, SP: 48, Element: Dark, Type: Raise, Job Lv. ?)
Ap Orv (Target: Unit, SP: 25, P. Atk and Defense of one friend is raised by 3 temporarily, Job Lv. 24)
Ap Orma (Target: Unit, SP: 25, M. Atk and Defense of one friend is raised by 3 temporarily, Job Lv. 24)
As a player raises his or her job level, he or she will gain access to new abilities. Some spells can be learned by all classes via special, expensive books, but a fair portion of the Macabre Dancer repertoire can only be learned by caster classes. In addition, since items are unusable in Arena battles, casters have an advantage. This includes all of the skills that say '?' as their job level. You must learn this in a caster class.
Stats Hp:145{Gain 5 each lvl} Sp:60{Gain 3 each lvl} Atk:40{Gain 5 each lvl} Def:30{gain 3 each lvl} Speed:35{Gain 5 each level} Magic:30{Gain 3 each lvl}
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Sept 6, 2007 20:40:56 GMT -5
Post by Angelina on Sept 6, 2007 20:40:56 GMT -5
Shadow Warlock
Shadow Warlocks are experts in attack magic and are allied with the dark spirits. They always carry a book of spells known as a Grimoire to heighten their magic power. Although they can use some healing magic, their repertoire is limited and not very efficient.
Skills
Rue Kruz (Target: Unit, SP: 20, Element: Water, Job Lv. 1)
Duk Lei (Target: Unit, SP: 15, Poisons target temporarily, Job Lv. 2)
Zan Rom (Target: Area, SP: 24, Element: Wind, Type: Tornado, Job Lv. 3)
Mumyn Lei (Target: Unit, SP: 20, Sleeps target temporarily, Job Lv. 4)
Gan Bolg (Target: Area, SP: 32, Element: Earth, Armor-Piercing, Job Lv. 5)
Repth (Target: Unit, SP: 16, HP Restored: 100, Job Lv. 6)
Vak Don (Target: Area, SP: 36, Element: Fire, Type: Drop, Job Lv. 7)
Maj Lei (Target: Unit, SP: 15, Curses target temporarily, Job Lv. 8)
Fin Lei (Target: Unit, SP: 20, Seals target temporarily, Job Lv. 11)
Lei Zas (Target: Unit, SP: 42, Element: Light, Job Lv. 11)
Dek Corv (Target: Unit, SP: 12, Lowers target P. Atk. temporarily, Job Lv. 12)
Dek Corma (Target: Unit, SP: 12, Lowers target M. Atk. temporarily, Job Lv. 12)
Suvi Lei (Target: Unit, SP: 25, Paralyzes target temporarily, Job Lv. 13)
Ani Zot (Target: Unit, SP: 48, Element: Dark, Type: Raise, Job Lv. 13)
Dek Vorv (Target: Unit, SP: 12, Lowers target P. Def. temporarily, Job Lv. 14)
Dek Vorma (Target: Unit, SP: 12, Lowers target M. Def. temporarily, Job Lv. 14)
Ul Repth (Target: Unit, SP: 45, HP Restored: 200, Job Lv. 15)
OrRue Kruz (Target: Unit, SP: 48, Element: Water, Type: Coverage, Job Lv. 15)
OrZan Rom (Target: Unit, SP: 64, Element: Wind, Type: Tornado, Job Lv. 16)
Ol Repth (Target: Unit, SP: 80, HP Restored: 350, Job Lv. 17)
OrGan Bolg (Target: Unit, SP: 75, Element: Earth, Type: Armor-Peircing, Job Lv. 18)
OrVak Don (Target: Unit, SP: 84, Element: Fire, Type: Drop, Job Lv. 19)
OrLei Zas (Target: Unit, SP: 198, Element: Light, Job Lv. 21)
Ranki Lei (Target: Unit, SP: 35, Temporarily confuse one enemy, Job Lv. 22)
MeDek Corv (Target: Area, SP: 28, Temporarily reduce all enemies P. Atk by 3, Job Lv. 23)
MeDek Corma (Target: Area, SP: 28, Temporarily reduce all enemies M. Atk by 3, Job Lv. 23)
Dek Do (Target: Unit, SP: 20, Temporarily slows target, Job Lv. 24)
MeDek Vorv (Target: Area, SP: 28, Temporarily reduce all enemies P. Def by 3, Job Lv. 25)
MeDek Vorma (Target: Area, SP: 28, Temporarily reduce all enemies M. Def by 3, Job Lv. 25)
OrAni Zot (Target: Unit, SP: 124, Element: Dark, Type: Raise, Job Lv. 26)
Stats
Hp:150{Gain 5 each lvl} Sp:60{Gain 3 each lvl} Atk:40{Gain 5 each lvl} Def:30{gain 3 each lvl} Speed:35{Gain 5 each level} Magic:40{Gain 3 each lvl}
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Sept 6, 2007 20:53:15 GMT -5
Post by Angelina on Sept 6, 2007 20:53:15 GMT -5
Steam Gunner
Steam Gunners use steam-powered bayonets developed by humans to attack. They specialize in long-range attack and are weak against close encounters, but if necessary their guns can be used as powerful melee weapons which keep most enemies away.
Skills
Thorn Shot (Target: Area, Normal, SP required: 15, Job Lv. 1)
Thunder Spark (Target: Unit, Piercing, SP required: 22, Job Lv. 4)
Plectra Bullet (Target: Area, Aerial, SP required: 18, Job Lv. 7)
Tempest Blast (Target: Area, Piercing, SP required: 40, Job Lv. 12)
Sphere Bullet (Target: Area, Aerial, SP required: 36, Job Lv. 16)
Flak Cannon (Lv.3 Art, Target: Area, Aerial, SP required: 66*, Job Lv. 21)
Stats
Hp:150{Gain 5 each lvl} Sp:60{Gain 3 each lvl} Atk:45{Gain 7 each lvl} Def:30{gain 3 each lvl} Speed:35{Gain 5 each level} Magic:40{Gain 3 each lvl}
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Sept 6, 2007 20:57:41 GMT -5
Post by Angelina on Sept 6, 2007 20:57:41 GMT -5
Tribal Grappler
Tribal Grapplers use their own fists as weapons. They have high agility similar to Twin Blades and possess high HP. However, their low defense value makes it crucial to pay attention in battle. Aside from fists though, they also use gauntlets over the fists as a weapon.
Skills
Rapid Attack (Target: Unit, Normal, SP Required: 12, Job Lv. 1)
King Hammer (Target: Unit, Piercing, SP Required: 15, Job Lv. 5)
Tiger Bite (Target: Unit, Normal, SP Required: 24, Job Lv. 11)
Palm Blast (Target Unit, Piercing, SP Required: 30, Job Lv. 15)
Stats
Hp:175{Gain 5 each lvl} Sp:40{Gain 3 each lvl} Atk:55{Gain 5 each lvl} Def:25{gain 3 each lvl} Speed:45{Gain 5 each level} Magic:15{Gain 3 each lvl}
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Sept 6, 2007 21:03:03 GMT -5
Post by Angelina on Sept 6, 2007 21:03:03 GMT -5
Twin Blade
Twin Blades are extremely versatile, with more weapon types and subtypes than any other class. Their attacks are somewhat weak, but quick and easy to combo. Twin Blades have high agility and attack with two short swords. Their rapid attacks leave no opening for an opponent to counterattack.
Skills
Gale Blade (Target: Unit, Normal, SP Required: 10, Job Lv. 1)
Sparrow Counter (Target: Unit, Aerial, SP Required: 15, Job Lv. 3)
Sword Dance (Target: Area, Normal, SP Required: 12, Job Lv. 5)
Tri. Strike (Target: Unit, Piercing, SP Required: 18, Job Lv. 7)
Whirlwind (Target: Area, Normal, SP Required: 21, Job Lv. 11)
Chaotic Strike (Target: Unit, Aerial, SP Required: 27, Job Lv. 14)
Ghost Falcon (Lv.3 Art, Target: Unit, Aerial, SP required: 52*, Job Lv. 21)
Stats
Hp:150{Gain 5 each lvl} Sp:50{Gain 3 each lvl} Atk:35{Gain 5 each lvl} Def:35{gain 3 each lvl} Speed:55{Gain 5 each level} Magic:20{Gain 3 each lvl}
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